Local and online multiplayer round out the game modes with multiplayer allowing up to 16 players to play together online via PSN. The sim-aspect appears geared down in arcade mode making it very accessible for those looking for a quick indulgence. GT6 also has an arcade mode where players can quickly play a selection of cars on any of the game’s tracks. Objective-based bonus races are offered throughout the career mode and offer a nice change of pace from the standard race events.
Forza 6 vs gran turismo 6 series#
New series become available as players earn the required number of stars. The career mode is laid out in a relatively linear fashion but it has enough flexibility to allow players to choose races in any sequence. Only when you do this do you begin to experience the unique characteristics of each car. If you race with the line on, daring to brake a little later or take a more aggressive line through a corner will reap rewards. The suggested racing line, which you can turn off of course, seems to be the line the AI cars follow. Forza’s Drivatar system, while ambitious, can be a real source of frustration, especially on tight track. While GT6’s AI still is little more than a parade procession, the tracks are wide enough to allow for some excellent wheel-to-wheel racing, especially when you are playing with friends. Just give me an option to head to the next race silly! Instead you have to back out of each test to the menu screen, resulting in annoying load times that could have been avoided. You cannot progress from one test to the next from the results screen. Especially the first ones (I didn’t play GT5 so I don’t know if there is any game save carry over that allows you to skip any of these), which cover such novice topics they are merely an annoyance.
Forza 6 vs gran turismo 6 license#
Regardless, when compared to what a game like Forza 5 offers in this area the amount of tracks in GT6 is still impressive.Ī staple of the GT series, license tests are nothing more than an annoyance for seasoned players. The 70+ tracks are really just various configurations of a set of tracks totaling less than half that amount. To a certain extent the same goes for the number of tracks included in GT6. Case in point, I counted no less than 33 variations of the Mazda Miata. The 1200+ cars advertised as included in the game are impressive, yes, but when you realize there are multiples upon multiples of certain car models that figure becomes far less substantial. On the box, GT6’s vehicle and track “stats” immediately command your attention.